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Augmented Reality Immersive Experience: A Study on The Effects of Individuals' Big Five Personality Traits

Augmented Reality Immersive Experience: A Study on The Effects of Individuals' Big Five Personality Traits

Arman Ghafoori, Mohammad I. Merhi, Arjun Kadian, Manjul Gupta, Yifeng Ruan
This study investigates how an individual's personality, based on the Big Five model, impacts their immersive experience with augmented reality (AR). The researchers conducted a survey with 331 participants and used statistical modeling (SEM) to analyze the relationship between different personality traits and various dimensions of the AR experience.

Problem Augmented reality technologies are becoming increasingly common, especially on social media platforms, creating highly personalized user experiences. However, there is a gap in understanding how fundamental individual differences, such as stable personality traits, affect how users perceive and engage with these immersive AR environments.

Outcome - Agreeableness and Openness positively influence all four dimensions of the AR immersive experience (education, entertainment, escapism, and aesthetics).
- Conscientiousness has a negative impact on the education and escapism dimensions of the AR experience.
- Extraversion and Neuroticism were not found to have a significant impact on the AR immersive experience.
Augmented Reality, Immersion, Immersive Technology, Personality Traits, AR Filters